NeuroPlus Brain-Sensing Headset Launches on Kickstarter

In a world teeming with distractions, the ability to focus and pay attention is crucial, whether at work, on the road or in the classroom. Recent research has shown that this ability, like any skill, can be developed and sharpened, and we’re happy to announce our newest development at NeuroPlus to make training easier. Today we are launching the NeuroPlus brain-sensing headset, which can be found on Kickstarter.

The NeuroPlus EEG headset features a flexible design and an adjustable band to allow for a comfortable fit, no matter the age or hat size of the user.  The adjustable EEG sensor, positioned at the top of the head, enables accurate data collection from brain regions important for the NeuroPlus applications.

Young white adult male wearing NeuroPlus headset

Like a smartphone, the headset also contains an accelerometer, and other sensors, that measure your head and body motion and your muscle tension in calmness and self-control training exercises. The more you can sit still and maintain composure, the better you’ll do in the game.

The headset and software are compatible with iOS and Android devices with Bluetooth 4.0 (Bluetooth Low Energy) support, and is charged via micro USB.

The NeuroPlus headset will be compatible with the NeuroPlus game-based attention-training system that combines neurofeedback, biofeedback, and cognitive training to improve focus and self-control. The state-of-the-art, easy-to-use EEG headset allows consumers to receive real-time feedback on their brain activity and body movements while they play a set of fun training games.

“Research into neuroplasticity shows training over time can make your brain better at paying attention — just like exercising a muscle,” CEO Jake Stauch said. “In order to see results quickly, we recommend using the program three times per week for at least 20 minutes each session. Our goal is to raise $100,000 to put NeuroPlus into production and bring them into individuals’ homes. NeuroPlus is not a treatment for any condition, but is a specialized, clinically proven, fun and engaging way for everyone to improve focus and self-control.”

Pre-order a NeuroPlus Headset Today!

The NeuroPlus headset is now available with a 1 year subscription to training games on Kickstarter starting at $249. Early backers can take advantage of purchasing the device for nearly 50% off the retail price.

Study by Duke Researcher Proves NeuroPlus Works for Students with ADHD

We’re thrilled to be announcing the results from a pilot study which showed that children with attention deficit/hyperactivity disorder (ADHD) demonstrated greater focus and decreased hyperactivity and impulsivity after training on the NeuroPlus video games system. The study, which also confirmed the product’s safety, was recently presented at the 6th World Congress on ADHD in Vancouver.

“Parents were asking how we could use our technology to help improve attention and self-control, so NeuroPlus was created with the primary focus to develop a solution that children are comfortable with: video games,” said our CEO Jake Stauch. “We’re excited to see these results, showing NeuroPlus could address the needs of parents hoping to reduce inattention and hyperactivity in their children while also giving anyone, regardless of age, a way to sharpen and improve their focus.”

The study, “Efficacy of a combined neurofeedback, biofeedback and go/no-go training intervention for ADHD: a randomized controlled trial,” was led by Dr. Sandeep Vaishnavi, a neuropsychiatrist at Duke University’s Department of Psychiatry and Behavioral Sciences and director of the Neuropsychiatric Clinic at Carolina Partners in Mental Healthcare. Sixty participants aged 8 to 13 years old with ADHD were enrolled in the study, and subjects were randomly assigned to either 30 minutes of NeuroPlus training 3 times per week or a treatment-as-usual control group that continued their existing treatment regimen. The study lasted 10 weeks, and assessments administered before and after treatment showed improvements in the NeuroPlus group relative to the treatment-as-usual controls.

Statistically significant improvements were observed across multiple outcome measures, including the Conners Global Index (p = 0.010, Cohen’s d = 0.76), Conners Inattention subscale (p = 0.013, Cohen’s d = 0.73), Conners Hyperactivity/Impulsivity subscale (p = 0.040, Cohen’s d = 0.60), and the Quotient ADHD System Global Score (p = 0.005, Cohen’s d = 0.90). No adverse events were reported in the study.

“These results are very promising,” said Dr. Vaishnavi. “There is need to continue this course of study, but this type of training shows promising options for families looking for alternatives to support individuals with ADHD.”

Perquita Peña, a mother of twins with ADHD, has been a NeuroPlus user since January 2017. “I’m so impressed with the drastic changes that I’ve seen with my children’s grades since they started using NeuroPlus,” said Peña. “We don’t use medications because of the side effects, and we’re grateful to have something that really works and is fun for them.”

NeuroPlus was founded by Jake Stauch, who has more than 7 years experience in leading neuro-tech companies. He also previously worked as a researcher at the Duke Center for Cognitive Neuroscience. Stauch is passionate about using brain-training technologies to help people live their best lives with better focus and attention spans.

“Alongside a healthy lifestyle that includes proper sleep, diet, and exercise, we’re excited that NeuroPlus can make a difference for anyone looking to improve their focus and self-control,” said Stauch.

NeuroPlus is not meant to be a treatment for ADHD, nor is it marketed for those purposes.

Customer Spotlight: Kate

We recently spoke with Christian, a father of 2nd grader Kate, who started training with NeuroPlus at the beginning of the summer.

“This system just made sense,” mentioned Christian, when asked about why he was initially interested in NeuroPlus. “My daughter was already playing a lot of games on the phone and tablet.” In a time where devices rule, it was appealing to Christian to let his daughter play a game and practice the skills that would help her excel. “It’s packaged well and has all the components that you’d need.”

Kate’s been engaged in training, and he’s already started to see changes in Kate’s focus and impulse control. At the end of the last school year, Kate could do about 12 addition or subtraction problems in 1 minute, getting distracted and having difficulty focusing on the task in front of her. Christian set up a program with Kate this summer, training with the NeuroPlus games and keeping her math skills sharp, they’ve already seen dramatic improvements.

“I can say that we’ve seen nearly 100% improvement on this task. I just tested my daughter and she was able to complete 22 problems in 60 seconds,” Christian said.

Kate’s just started the new school year and Christian has high hopes that continued training with NeuroPlus will help Kate permanently stop using the medication to help her focus. “She’s already saying, ‘I don’t need the medicine,’ and I hope we can finally end that soon.”

We asked Christian if he’s tried out the games at all. “Yes, and they’re no joke,” Christian laughs. “The games let you know when you’re distracted and losing focus, but they’re fun. I’m happy we found NeuroPlus.”

We’re excited to follow Kate’s growth in the new school year! If you’re interested in learning how to train your focus while playing a game, you can learn more at our website, or follow us on Facebook, Instagram, or Twitter.